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here it is
working on a new drawing of ark that i think will be my most accurate to the character yet
i took an image and have traced the head and redid the hair and face. i'm working on the body and suit now
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do it work
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yey
that's your sneak peek
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It does not work
Also I would not recommend calling it art if you're tracing atm. I would actually recommend you reference images instead of tracing it (if that's what you mean) but that you reference either way and give credit to the artist you're taking source material from. Anyways in general line consistency tends to be worse for tracing from what I've seen so yee
-Galaxian-
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fork it no work
what do you call it when you use an image for reference but change major aspects of that image?
Last edited by ThreePunchAxel (May 4, 2021 12:03:41)
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also, second question, what is line consistency and why is it worse with tracing
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ThreePunchAxel wrote:
fork it no work
what do you call it when you use an image for reference but change major aspects of that image?
it's called... using a reference
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ok
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image credit will arrive soon
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might redo the hair and add more space between the spikes. in other news, i have discovered that showing art on the internet is more complex than showing art in life, and my art is in fact a reference, and not art
however, i can draw a nice river
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I don't really specialize at defining things well and I also can't say I have the skill of drawing consistent lines either, so I'll say that line consistency is related to how you form...well, your lines. While you're drawing, you tend to be able to focus on that more, whereas in tracing, you're focusing on getting down the lines themselves, so while the overall shape is there, you don't really develop your own techniques and such to show a 3-D form on a 2-D dimension. Overall, line consistency helps give shape, form, and rhythm to a picture, and so you have to draw your own art to get your idea of those concepts.
-Galaxian-
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thank you, i thought that was a pretty good definition
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No problem! Glad you thought it's a good definition, but hopefully actually good artists will come and elaborate and/or correct me entirely lol. Good luck on your art journey! Hope you share your progress with us
-Galaxian-
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I think every artist has their own way and techniques for doing stuff (though of course there's always some things that remain the same) but I agree with what Galaxian said here lol.
I'm excited to see your drawing(s) @Axel so I can comment! Remember that practice, with references or not, is a very good way to improve. :D
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I just wanna add something on real quick, as someone who actually started out by tracing (bad 10 yr old Marsh bc tracing doesn't help you learn if you're just copying lines) it's a lot more useful to try and break your reference image down to it's basic shapes. Attempt to use your reference to help you visualize 3d space, I'd suggest lowering the opacity on your image and then on top of that, make another layer and start blocking out the basic shapes. Like a sphere for the head and joints, try to keep everything as simple as possible. Stick to big shapes with 5 or less sides and try to comprehend why those shapes are in the place they are.
Studying is also very useful and the best thing is, you can study the real world, your reference is right here! Look at things and try to break it down, try to comprehend why a thing is shaped the way it is and how you can understand the depth of an object. It's easy to jump in and start tracing and drawing over bases and things but in the long run you'll have to learn the basics anyways. The order in which I learned everything is: Comprehension of 3d space (even if you draw in a more cartoonish style, you still need to understand basic 3d space to learn lighting and stuff) -> anatomy (the basics, no need to go in depth into bone structure or anything if you're not going into realism) -> values and colors -> character design/stylization (basically the clothing and uniqueness of your character and stuff)
Tracing and relying on a base is easy, and I did that too when I first started, but I realized it wasn't getting me anywhere. Eventually you'll be unable to find the right reference image to properly express what you want to draw and that will limit your creativity. Tracing is fine as long as you're learning from it but if you're just copying lineart without knowing what you're doing, then it's not much help is it?
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IT IS DONE
also, i've come to the realization of a few things, the first being is that, while i can draw ark without a reference, i can't draw his hair without one. or any hair. hair is difficult. also hands.
do it work?
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It looks pretty cool!
His body type reminds me of the Onceler's askjbhdagh
Hands and hair are hard I agree lol using references helps and then eventually you'll find you can usually do them without
For hands you can also use your own hands, I do it all the time.
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Ark: *marshmello sounds rapidly approaching*
Thank you!
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*tough guy marshmallow noises*
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axel it no worky for me
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you guys are gonna have to tell me if this works or not but here’s some art of ark that a friend is working on
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For me it works! Tell them that the art is very cool
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I like it!
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behold, ark's new canon design
i love it so much
Last edited by ThreePunchAxel (August 9, 2022 14:10:57)
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Is that the image that I saw on discord? if so, very very nice indeed!
because rn I don't see anything but text.
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i cannot see
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I as well can't see TvT
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darn it
let me try again
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What are you using to host that image? You need to use a site where the image link will end with the file format (.png, .jpg, etc.) and start with the standard https:// . You can use postimg.cc or imgbb.com if you'd like.
Link example that would work:
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Link example that would not work:
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-Galaxian-
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we shall try again