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December 6, 2020 18:24:42  #1


Axel's super dooper character development thread

IMMA DEVELOP SOME BEINGS


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
 

December 6, 2020 18:27:37  #2


Re: Axel's super dooper character development thread

see my profile?

cyclops dude? 

i wanna make a guy based off of him


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

December 6, 2020 18:33:08  #3


Re: Axel's super dooper character development thread

I've been thinking about the tailor god

He's gonna use strings and thread as weapons, that's a given.

I've also been thinking about having him be able know anyone's names/clothing measurements just from looking at them. 

I've also been thinking of making him kind of a coward

like he's strong, but he's easily spooked


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

December 6, 2020 23:59:49  #4


Re: Axel's super dooper character development thread

hmmm sounds epic, I am thinking.


Time
Bruh the signature be wacky
 

December 7, 2020 00:00:31  #5


Re: Axel's super dooper character development thread

I had a character idea related with being a coward as well kinda


Time
Bruh the signature be wacky
 

December 8, 2020 08:00:45  #6


Re: Axel's super dooper character development thread

ark's plot development is coming soon

but first

christmas accordion


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 13, 2021 12:15:18  #7


Re: Axel's super dooper character development thread

i had a great idea for a new character that can be used for dnd and ggad

a stage magician who uses actual magic in ways that seem like normal sleight of hand


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 13, 2021 12:17:09  #8


Re: Axel's super dooper character development thread

for his ggad story

i don't know yet but i'm considering asking time if he could be a clocktower person


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 14, 2021 09:12:01  #9


Re: Axel's super dooper character development thread

i've also decided that he'll be an object head because

reasons


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 14, 2021 09:12:13  #10


Re: Axel's super dooper character development thread

he'll have a mirror for a head


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 14, 2021 19:16:37  #11


Re: Axel's super dooper character development thread

I am here

wait there's a dnd race that allows you to have mirror heads


Time
Bruh the signature be wacky
 

January 15, 2021 07:35:05  #12


Re: Axel's super dooper character development thread

no, there isn't sadly

i was talking about in ggad


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 15, 2021 11:36:34  #13


Re: Axel's super dooper character development thread

sad

but I am here


Time
Bruh the signature be wacky
 

January 15, 2021 11:56:40  #14


Re: Axel's super dooper character development thread

excellent

once i have a adequate desc for the character i'll ask if he can be in the clocktower


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 15, 2021 12:21:06  #15


Re: Axel's super dooper character development thread

posting this here so i can progressively edit it until it's ready to post

progressive: the snack that smiles ba- wait what's the catchphrase

Name: Kadabra
Nickname(s): Kada
Age: Undetermined.
Gender: Male
Pronouns: He/Him
Sexuality: Straight
Species: Sentient Enchanted Mirror. 
Deity They Work For: None yet.
Appearance: A 6' tall humanoid being, who typically wears a black tailcoat with a white button down shirt and black suit pants, as well as leather shoes and a red bowtie. His head is made up of a oval mirror with a gold handle and golden designs around the edges depicting rabbits and playing card symbols. He typically also wears white gloves and a black top hat with a red ribbon surrounding it. The mirror has a simply drawn face in it, two dots for eyes and a curved line for a mouth, and the mirror also doesn't reflect things when the face is on it. When he's asleep, the face dissapears, and you can see yourself in it normally.
Personality: He's an expert on magical artifacts and relics, and can talk for hours about their uses and history. He also enjoys showing off his artifacts/knowledge. He's also quite dramatic, and moves about with flair. (still in development)
Theme Songs: None yet.
Weapons: A magic wand, typical of a stage magician's. His deck of cards.
Powers: He has strange powers, oddly similar to tricks one could perform without magical ability. However, these powers are drastically different from simple magic tricks. He can summon a magical deck of cards, which can be used for multiple attacks and spells. The cards can be thrown, and are sharp enough to pierce metal. He can also use the cards to cast a variety of low to mid level spells. Along with that, his hat can hold a great amount of objects, and can also be used as a very small portal. 
Backstory: He just appeared one day. (still in development.)
Other: abaracadabara

Last edited by ThreePunchAxel (January 26, 2021 10:40:53)


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 21, 2021 09:57:21  #16


Re: Axel's super dooper character development thread

did a little editing

still need to work out his backstory and personality

backstory is gonna be hard, but not as hard as personality

i've never really written that many other personalities besides ark's


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 21, 2021 18:31:06  #17


Re: Axel's super dooper character development thread

Hmm

Just maybe do what you think will be best? I usually do what I think would complement other characters more, or have a base to go off of


Time
Bruh the signature be wacky
 

January 22, 2021 07:24:19  #18


Re: Axel's super dooper character development thread

more edits

i decided to just rewrite his personality later. That way i have time to figure out how i best rp him, then i can rewrite

now onto the backstory


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 22, 2021 10:54:18  #19


Re: Axel's super dooper character development thread

now how on earth would i write this guy's backstory

hmmmm


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 22, 2021 14:26:43  #20


Re: Axel's super dooper character development thread

angst or no angst


Time
Bruh the signature be wacky
 

January 22, 2021 14:37:54  #21


Re: Axel's super dooper character development thread

i don't think he needs angst to start out


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 24, 2021 12:46:15  #22


Re: Axel's super dooper character development thread

arghhh

i don't know what to use for his backstory


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 26, 2021 09:35:44  #23


Re: Axel's super dooper character development thread

ok, so question

if i just put

"he appeared one day" as a placeholder for his backstory

could i still use him if i avoid any major plot stuff?


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 26, 2021 09:37:46  #24


Re: Axel's super dooper character development thread

You can put that and add that you're developing the backstory. It's just that you can't leave that field blank, but if you put down even a vague general idea of what you have in mind, it would work : )


Specter
Let your world be a world 
that you build with a smile!

✪˛✧ ∴ˑ ✴ ∵ ˛✧ ˑ✪
 

January 27, 2021 07:46:33  #25


Re: Axel's super dooper character development thread

Name: Kadabra
Nickname(s): Kada
Age: Undetermined.
Gender: Male
Pronouns: He/Him
Sexuality: Straight
Species: Sentient Enchanted Mirror. 
Deity They Work For: None yet.
Appearance: A 6' tall humanoid being, who typically wears a black tailcoat with a white button down shirt and black suit pants, as well as leather shoes and a red bowtie. His head is made up of a oval mirror with a gold handle and golden designs around the edges depicting rabbits and playing card symbols. He typically also wears white gloves and a black top hat with a red ribbon surrounding it. The mirror has a simply drawn face in it, two dots for eyes and a curved line for a mouth, and the mirror also doesn't reflect things when the face is on it. When he's asleep, the face dissapears, and you can see yourself in it normally.
Personality: He's an expert on magical artifacts and relics, and can talk for hours about their uses and history. He also enjoys showing off his artifacts/knowledge. He behaves like a stage magician, dramatic and eccentric, yet polite. (still in development)
Theme Songs: None yet.
Weapons: A magic wand, typical of a stage magician's. His deck of cards.
Powers: He has strange powers, oddly similar to tricks one could perform without magical ability. However, these powers are drastically different from simple magic tricks. He can summon a magical deck of cards, which can be used for multiple attacks and spells. The cards can be thrown, and are sharp enough to pierce metal. He can also use the cards to cast a variety of low to mid level spells. Along with that, his hat can hold a great amount of objects, and can also be used as a very small portal. 
Backstory: He just appeared one day. (still in development.)
Other: abaracadabara


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 27, 2021 07:53:23  #26


Re: Axel's super dooper character development thread

Hm.


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

January 28, 2021 00:32:30  #27


Re: Axel's super dooper character development thread

hm?


Time
Bruh the signature be wacky
 

February 3, 2021 11:09:10  #28


Re: Axel's super dooper character development thread

this is also now a writing thread

i'm gonna practice until i get better

hopefully


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

February 3, 2021 18:22:27  #29


Re: Axel's super dooper character development thread

ok, i have an idea for an intro thread for kadabra

i'm gonna try this in the morning

goodnight


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

March 22, 2021 11:35:28  #30


Re: Axel's super dooper character development thread

*throws the previous bad pirate character in a soup can*

idowannaplaywitchuanymor


           Axel
"Martial arts is... a way to move all cool like?"
Live like nobody's watching
I aten't dead
If i was rich, I'd fill up a room with buttons, and then when you pressed them they'd make satisfying sounds
 
     Thread Starter
 

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